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Post #13 TETRIS in ABAQUS Part 2
Creating an interactive dialog that contains a game loop to allow my implementation of TETRIS in ABAQUS to operate
guyrushton9
Dec 219 min read


Post #12 TETRIS in ABAQUS... or Writer's Blocks
Animation of game play, start to Game Over Recreating a classic game using python scripting in ABAQUS. Once again I am late with my blog post but this is just in time for a Xmas so that’s OK. I decided to do something silly and make a game in ABAQUS, because why not? After quite a bit of head scratching over what I thought would be a nice simple demonstration of some scripting techniques, I have produced a full working version of the classic game Tetris. Why Tetris? Well, I a
guyrushton9
Dec 164 min read


Post #7 Dynamic Inputs
Sometimes user input is essential for your script... the next best to no GUI is a simple GUI. I stated in a previous post that user interfaces for your ABAQUS scripts should be avoided wherever possible because they complicate the code and make it more time consuming to change. If you really must have a GUI then the simplest one possible should be used. The most basic is a kernel dialog where the user enters data into a text box, without any kind of feedback. This was used in
guyrushton9
Nov 94 min read


Post #4 Interactive Blocks & AI In ABAQUS
Dynamic generation of a 3D block in ABAQUS via an interactive dialog box Question: Does AI bring productivity benefits when creating...
guyrushton9
Aug 258 min read


Post #1 Interactive Graphics on ABAQUS Dialogs... or Fred Is Dead
Article demonstrating how to create interactive graphics on an ABAQUS dialog box - working example with a stick figure walking off the end of the world.
guyrushton9
Aug 33 min read
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